You can demonstrate a building plan. You can show interior visualisations, and you can go further – immerse a person into the environment allowing to have a good look around. Architectural walkthrough – is a technology that erases boundaries between a picture and a video.
Continuous globalization, space optimization, fashion trends, self-branding and total lack of time is hardly a complete list of things that surround us every day. It is therefore not surprising that home, as a place where time stops and where you always want to return, despite everything, is of enormous significance for any person. And interior was, is and will remain the most important thing in the house.
Combining reality and fantasy or immersing into the virtual world until recently seemed impossible, but today Virtual Reality is rather close to us in our daily lives. In one way or another, you must have encountered VR, perhaps, without even realizing it. How the technology is used now and what its prospects are in the future, you can find out in our article.
They say a picture is worth a thousand words. The same is with the video. Why browse dozens of pictures if you can watch 10 seconds of video and have an accurate idea of what you’re dealing with? What is a real purpose of making an architectural video? Is it really useful and applicable to your project? This and much more you will be able to find out from this article by VisEngine.
Imagine that your pitch was successful and now your clients want your animation in a futuristic 3d model city scene. You are an expert in animation but not in 3d modeling and 3D city models are known to take weeks to do! The 3D animation you used for the pitch took you 2 weeks and they now want a more complicated one in a week. You could customize a stock 3d city model scene to look futuristic or outsource it. This project has an aggressive deadline and you are not very skilled in customizing 3d city models quickly…and outsourcing could allow you to focus on the animation. Sound familiar? Outsourcing 3d modeling and rendering or doing it in-house is a common dilemma 3D model artists and animation studios face, especially when rushing to get 3d projects done.
Industry Specialists and those interested in innovations are no longer surprised by virtual or augmented reality. However, for the “mere mortals” such a technology is a novelty. For all who missed that moment when ideas became reality, 6 proofs that the future has already come.
If you want a thing done well, do it yourself. Of course, this works, but is it really necessary to do everything single-handedly? In terms of 3D, it depends. Let’s try to find out what is better for you and your business.
Nowadays many companies are launching new Virtual Reality experiences, but not all of them are confident that VR is the right choice for them. At VisEngine we are sure that this technology has already become a very important part of marketing in the real estate sector. With VR glasses and photoreal 3D world, you can present your projects that are still at the stage of development.
There are just about as many sales presentation styles as there are salespeople, it seems like just about everyone has their own opinion of what works and what doesn’t. One particularly interesting tool that is finding itself increasingly in use during sales presentations is the virtual model. A virtual model is usually a computer representation of a product that is rendered using complex 3D graphics technology to create a realistic mock-up of the product in a virtual environment.
But is 3D sales technology for everyone? Even if you CAN use it in your presentations… should you? There are a number of reasons why 3D sales presentation technology is particularly useful and (most will agree) can be used in just about any sales process.
1837 is the year when virtual reality was actually born. And no, it’s not a mistake — though the technology was quite different at that time. This article will help you to immerse yourself in the history of VR — one of the most popular and promising technology in the entertainment industry.