(*which is, technically, not true)
Everybody who has ever been involved in the visualisation process as a customer or a 3D artist (a visualiser) probably realizes that a render is something very different from an instant photo. A visualizer is familiar with the technicality, whereas the client might ask ‘Why so long?’, or ‘Why SO long?!’ I must say these questions are not entirely groundless but they have quite logical answers to them. Let’s try to figure out what is all the precious time spent on and if the process can be sped up.